BlazBlue: Calamity Trigger

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BlazBlue: Calamity Trigger

Post by croPath on Sun May 19, 2013 7:05 am

BlazBlue: Calamity Trigger a popular anime style 2D fighting game will be turned into an anime and all i can say is TOOK YOU LONG ENOUGH!
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Re: BlazBlue: Calamity Trigger

Post by NekoNeko on Fri May 24, 2013 9:56 pm

I did a search on it ...wow it does look so good
its unknown here in Quebec ....(what can I say the government is a closed minded grunt)

did they say what year they might do the first episode releases....2014...2015 ????



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Re: BlazBlue: Calamity Trigger

Post by croPath on Sat May 25, 2013 5:52 am

probably end of this or next year
its probably just going to be the first game for now tough maybe thats for the better since the devs decided to forget that they ever made a PC ver of that one
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Re: BlazBlue: Calamity Trigger

Post by NekoNeko on Sat May 25, 2013 10:11 am

oh-my ... well I hope they at least keep the basics of what the game entailed and transfer that over into the anime...not go off on some kind of "side-show" with it....

I'll actually not notice ,if they did but if so at least do a good job on the series...no lamo trashy stuff ...a good solid series



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Re: BlazBlue: Calamity Trigger

Post by croPath on Sat May 25, 2013 1:18 pm

NekoNeko wrote:oh-my ... well I hope they at least keep the basics of what the game entailed and transfer that over into the anime...not go off on some kind of "side-show" with it....

I'll actually not notice ,if they did but if so at least do a good job on the series...no lamo trashy stuff ...a good solid series

the game already had a few well fully animated scenes within it so they have a basis on which to build on + its final and "true end " route is one of the hardest in any game since in almost all fights you can be two or three shotted on any diff but that translates the tension even better

though the fact is that the game has the whole "time loop" thing to explain multiple routes system so i think if they use it properly they could develop all chars and still keep the anime focused
in a way the "true " route is just a culmination of elements from every route just coming into a perfect place to allow for those events thats also why the game forces you to play every chara before giving you the 2nd tier of character routes to fill in some blanks and allow you to go into the true end
the music is also great there is smth for every1 in the OST
http://www.youtube.com/watch?v=LG-5GcpnLAE
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Re: BlazBlue: Calamity Trigger

Post by NekoNeko on Sat May 25, 2013 3:39 pm

hummm...now ...I am very curious to see this...
pokes..link ....



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Re: BlazBlue: Calamity Trigger

Post by croPath on Sat May 25, 2013 6:12 pm

NekoNeko wrote:hummm...now ...I am very curious to see this...
pokes..link ....

the game is also one of the best ports ever
its what melty blood could have been if they tried to make the controls work on the PC
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Re: BlazBlue: Calamity Trigger

Post by NekoNeko on Sun May 26, 2013 9:46 am

very good ...I don't play games much ..but to have a game play nicely on your Machine is a piece of heaven....



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